﻿if GetLocale() == "zhCN" then
	UFP_OP_Mouseshow_info = "请先设置系统状态文字显示方式";
	UFP_OP_Global_Options = "全局设置";
	UFP_OP_Portrait = "更改头像";
	UFP_OP_NPCNo = "NPC不显示职业头像";
	UFP_OP_3D = "3D";
	UFP_OP_CLASS = "职业";
	UFP_OP_SYS_OnBar = "系统状态文字显示方式设置";
	UFP_OP_Player_Options = " - 玩家设定";
	UFP_OP_Player_Autohide = "头像自动隐藏";
	UFP_OP_Player_Scale = "玩家缩放：";
	UFP_OP_Player_Dragon = "显示精英头像";
	UFP_OP_Player_Elite = "精英";
	UFP_OP_Player_RareElite = "稀有精英";
	UFP_OP_Player_Rare = "稀有";
	UFP_OP_Player_Extbar = "显示扩展框";
	UFP_OP_Player_HPMP = "显示生命值和法力值";
	UFP_OP_Player_NumCur = "当前值";
	UFP_OP_Player_NumMax = "最大值";
	UFP_OP_Player_None = "不显示";
	UFP_OP_Player_Pct = "百分比";
	UFP_OP_Player_Unit = "数值进位";
	UFP_OP_Player_UnitW = "万/亿";
	UFP_OP_Player_UnitK = "K/M";
	UFP_OP_Player_Coordinate = "显示坐标";
	UFP_OP_Player_Coordinate_InInstance = "战场副本内显示为生命值百分比";
	UFP_OP_Pet_Options = " - 宠物设定";
	UFP_OP_Pet_Target = "显示宠物目标";
	UFP_OP_Pet_HPPct = "宠物目标生命值百分比";
	UFP_OP_Pet_Scale = "宠物目标缩放：";
	UFP_OP_Target_Options = " - 目标设定";
	UFP_OP_Target_Scale = "目标缩放：";
	UFP_OP_Target_HPMP = "显示生命值和法力值";
	UFP_OP_Target_BuffSize = "调节目标buff/debuff图标大小";
	UFP_OP_Target_MySize = "自己：";
	UFP_OP_Target_OtherSize = "他人：";
	UFP_OP_ToT_Options = " - 目标的目标";
	UFP_OP_Target_SYSToT = "系统ToT状态";
	UFP_OP_Target_AutoToT = "自动关闭系统ToT";
	UFP_OP_Target_ToT = "显示ToT";
	UFP_OP_Target_ToToT = "显示ToToT";
	UFP_OP_Target_Debuff = "ToT Debuff";
	UFP_OP_Target_ToTHPPct = "ToT生命值百分比";
	UFP_OP_Target_ToTScale = "ToT缩放：";
	UFP_OP_Portrait_Indicator = "显示头像内战斗信息";
	UFP_OP_Portrait_3DBG = "显示3D头像背景";
	UFP_OP_HPPct_Text = "显示生命值百分比";
	UFP_OP_MPPct_Text = "显示法力值百分比";
	UFP_OP_ClassIcon_Text = "显示职业图标";
	UFP_OP_Race_Text = "显示种族或类型";
	UFP_OP_ColorHP_Text = "生命条染色";
	UFP_OP_ColorHP_Class = "职业";
	UFP_OP_ColorHP_HPPct = "生命值";
	UFP_OP_ClassIcon_MoreAction = "左键观察/右键交易/中键密语/四号键跟随";
	UFP_OP_Focus_Options = " - 焦点设定";
	UFP_OP_Focus_Scale = "焦点缩放：";
	UFP_OP_Focus_QuickFocus = "快速焦点"
	UFP_OP_Focus_ToF = "显示焦点目标";
	UFP_OP_Focus_ToFHPPct = "焦点目标生命值百分比";
	UFP_OP_Focus_ToFScale = "焦点目标缩放：";
	UFP_OP_Party_Options = " - 队伍设定";
	UFP_OP_Party_Origin = "关闭团队风格小队界面";
	UFP_OP_Party_Level = "显示队友等级";
	UFP_OP_Party_HP = "显示队友生命值";
	UFP_OP_Party_HPPct = "显示为百分比";
	UFP_OP_Party_ColorName = "队友名字职业染色";
	UFP_OP_Party_ShortName = "隐藏队友服务器名";
	UFP_OP_Party_ClassPortrait = "队友职业图标头像";
	UFP_OP_Party_Target = "显示队友目标";
	UFP_OP_Party_OnOff = "队友离线检测";
	UFP_OP_Party_Buff = "显示队友Buff";
	UFP_OP_Party_HideBuffTip = "隐藏队友Buff鼠标提示";
	UFP_OP_Party_CastBar = "显示队友施法条";
	UFP_OP_Party_Scale = "队友缩放：";
	UFP_OP_Party_Death = "显示队友死亡/鬼魂状态";
	UFP_OP_Shift_Movable = "Shift+左键拖动头像";
	UFP_OP_Mouse_Show = "鼠标滑过状态条时显示数值";
	UFP_OP_InfoText = "UnitFramesPlus(|cFFFFFF99UFP|R)是一款以系统头像为基础的界面增强插件。";
	UFP_OP_InfoText2 = "请点击左侧列表中的选项进行详细设置。";
	UFP_OP_InfoText3 = "欢迎发送邮件到|cFFFFFF99isler@live.com|R提出您的意见和建议。";
	UFP_OP_Reset = "恢复默认设置";
	UFP_OP_Reload_info = "需重载界面";
	UFP_OP_MinimapButton_Show = "显示小地图设置按钮";
	UFP_OP_Ext_BossHPPct = "BOSS生命值百分比";
elseif GetLocale() == "zhTW" then
	UFP_OP_Mouseshow_info = "請先設置系統狀態文字顯示方式";
	UFP_OP_Global_Options = "全域設置";
	UFP_OP_Portrait = "更改頭像";
	UFP_OP_NPCNo = "NPC不顯示職業頭像";
	UFP_OP_3D = "3D";
	UFP_OP_CLASS = "職業";
	UFP_OP_SYS_OnBar = "系統狀態文字顯示方式設置";
	UFP_OP_Player_Options = " - 玩家設定";
	UFP_OP_Player_Autohide = "頭像自動隱藏";
	UFP_OP_Player_Scale = "玩家縮放：";
	UFP_OP_Player_Dragon = "顯示精英頭像";
	UFP_OP_Player_Elite = "精英";
	UFP_OP_Player_RareElite = "稀有精英";
	UFP_OP_Player_Rare = "稀有";
	UFP_OP_Player_Extbar = "顯示擴展框";
	UFP_OP_Player_HPMP = "顯示生命值和法力值";
	UFP_OP_Player_NumCur = "當前值";
	UFP_OP_Player_NumMax = "最大值";
	UFP_OP_Player_None = "不顯示";
	UFP_OP_Player_Pct = "百分比";
	UFP_OP_Player_Unit = "數值進位";
	UFP_OP_Player_UnitW = "萬/億";
	UFP_OP_Player_UnitK = "K/M";
	UFP_OP_Player_Coordinate = "顯示座標";
	UFP_OP_Player_Coordinate_InInstance = "戰場副本內顯示為生命值百分比";
	UFP_OP_Pet_Options = " - 寵物設定";
	UFP_OP_Pet_Target = "顯示寵物目標";
	UFP_OP_Pet_HPPct = "寵物目標生命值百分比";
	UFP_OP_Pet_Scale = "寵物目標縮放：";
	UFP_OP_Target_Options = " - 目標設定";
	UFP_OP_Target_Scale = "目標縮放：";
	UFP_OP_Target_HPMP = "顯示生命值和法力值";
	UFP_OP_Target_BuffSize = "調節目標buff/debuff圖示大小";
	UFP_OP_Target_MySize = "自己：";
	UFP_OP_Target_OtherSize = "他人：";
	UFP_OP_ToT_Options = " - 目標的目標";
	UFP_OP_Target_SYSToT = "系統ToT狀態";
	UFP_OP_Target_AutoToT = "自動關閉系統ToT";
	UFP_OP_Target_ToT = "顯示ToT";
	UFP_OP_Target_ToToT = "顯示ToToT";
	UFP_OP_Target_Debuff = "ToT Debuff";
	UFP_OP_Target_ToTHPPct = "ToT生命值百分比";
	UFP_OP_Target_ToTScale = "ToT縮放：";
	UFP_OP_Portrait_Indicator = "顯示頭像內戰鬥資訊";
	UFP_OP_Portrait_3DBG = "顯示3D頭像背景";
	UFP_OP_HPPct_Text = "顯示生命值百分比";
	UFP_OP_MPPct_Text = "顯示法力值百分比";
	UFP_OP_ClassIcon_Text = "顯示職業圖示";
	UFP_OP_Race_Text = "顯示種族或類型";
	UFP_OP_ColorHP_Text = "生命條染色";
	UFP_OP_ColorHP_Class = "職業";
	UFP_OP_ColorHP_HPPct = "生命值";
	UFP_OP_ClassIcon_MoreAction = "左鍵觀察/右鍵交易/中鍵密語/四號鍵跟隨";
	UFP_OP_Focus_Options = " - 焦點設定";
	UFP_OP_Focus_Scale = "焦點縮放：";
	UFP_OP_Focus_QuickFocus = "快速焦點"
	UFP_OP_Focus_ToF = "顯示焦點目標";
	UFP_OP_Focus_ToFHPPct = "焦點目標生命值百分比";
	UFP_OP_Focus_ToFScale = "焦點目標縮放：";
	UFP_OP_Party_Options = " - 隊伍設定";
	UFP_OP_Party_Origin = "關閉團隊風格小隊介面";
	UFP_OP_Party_Level = "顯示隊友等級";
	UFP_OP_Party_HP = "顯示隊友生命值";
	UFP_OP_Party_HPPct = "顯示為百分比";
	UFP_OP_Party_ColorName = "隊友名字職業染色";
	UFP_OP_Party_ShortName = "隱藏隊友伺服器名";
	UFP_OP_Party_ClassPortrait = "隊友職業圖示頭像";
	UFP_OP_Party_Target = "顯示隊友目標";
	UFP_OP_Party_OnOff = "隊友離線檢測";
	UFP_OP_Party_Buff = "顯示隊友Buff";
	UFP_OP_Party_HideBuffTip = "隱藏隊友Buff滑鼠提示";
	UFP_OP_Party_CastBar = "顯示隊友施法條";
	UFP_OP_Party_Scale = "隊友縮放：";
	UFP_OP_Party_Death = "顯示隊友死亡/鬼魂狀態";
	UFP_OP_Shift_Movable = "Shift+左鍵拖動頭像";
	UFP_OP_Mouse_Show = "滑鼠滑過狀態條時顯示數值";
	UFP_OP_InfoText = "UnitFramesPlus(|cFFFFFF99UFP|R)是一款以系統頭像為基礎的介面增強插件。";
	UFP_OP_InfoText2 = "請點擊左側清單中的選項進行詳細設置。";
	UFP_OP_InfoText3 = "歡迎發送郵件到|cFFFFFF99isler@live.com|R提出您的意見和建議。";
	UFP_OP_Reset = "恢復默認設置";
	UFP_OP_Reload_info = "需重載介面";
	UFP_OP_MinimapButton_Show = "顯示小地圖設置按鈕";
	UFP_OP_Ext_BossHPPct = "BOSS生命值百分比";
else
	UFP_OP_Mouseshow_info = "Please set system status text first.";
	UFP_OP_Global_Options = "Global Options";
	UFP_OP_Portrait = "Change Portrait";
	UFP_OP_NPCNo = "NPC donot show class portrait";
	UFP_OP_3D = "3D";
	UFP_OP_CLASS = "Class";
	UFP_OP_SYS_OnBar = "System status text settings";
	UFP_OP_Player_Options = " - Player Options";
	UFP_OP_Player_Autohide = "Auto hide";
	UFP_OP_Player_Scale = "Player scale: ";
	UFP_OP_Player_Dragon = "Dragon border";
	UFP_OP_Player_Elite = "Elite";
	UFP_OP_Player_RareElite = "Rare elite";
	UFP_OP_Player_Rare = "Rare";
	UFP_OP_Player_Extbar = "Extend border";
	UFP_OP_Player_HPMP = "HP & MP";
	UFP_OP_Player_NumCur = "Current";
	UFP_OP_Player_NumMax = "Max";
	UFP_OP_Player_None = "None";
	UFP_OP_Player_Pct = "Percent";
	UFP_OP_Player_Unit = "Base-1k";
	UFP_OP_Player_UnitW = "";
	UFP_OP_Player_UnitK = "";
	UFP_OP_Player_Coordinate = "Player coordinate";
	UFP_OP_Player_Coordinate_InInstance = "Show as HP percent in dungeon and etc.";
	UFP_OP_Pet_Options = " - Pet Options";
	UFP_OP_Pet_Target = "Pet target";
	UFP_OP_Pet_HPPct = "Pet target HP percent";
	UFP_OP_Pet_Scale = "Pet target scale: ";
	UFP_OP_Target_Options = " - Target Options";
	UFP_OP_Target_Scale = "Target scale: ";
	UFP_OP_Target_HPMP = "HP & MP";
	UFP_OP_Target_BuffSize = "Change the size of target buff";
	UFP_OP_Target_MySize = "Player: ";
	UFP_OP_Target_OtherSize = "Others: ";
	UFP_OP_ToT_Options = " - ToT Options";
	UFP_OP_Target_SYSToT = "System ToT settings";
	UFP_OP_Target_AutoToT = "Close system ToT automatically";
	UFP_OP_Target_ToT = "ToT";
	UFP_OP_Target_ToToT = "ToToT";
	UFP_OP_Target_Debuff = "ToT Debuff";
	UFP_OP_Target_ToTHPPct = "ToT HP percent";
	UFP_OP_Target_ToTScale = "ToT scale: ";
	UFP_OP_Portrait_Indicator = "Portrait combat indicator";
	UFP_OP_Portrait_3DBG = "Portrait background";
	UFP_OP_HPPct_Text = "HP percent";
	UFP_OP_MPPct_Text = "MP percent";
	UFP_OP_ClassIcon_Text = "Class icon";
	UFP_OP_Race_Text = "Race/type";
	UFP_OP_ColorHP_Text = "Colored healthbar";
	UFP_OP_ColorHP_Class = "Class";
	UFP_OP_ColorHP_HPPct = "HP Pct";
	UFP_OP_ClassIcon_MoreAction = "Inspect/Trade/Whisper/Follow";
	UFP_OP_Focus_Options = " - Focus Options";
	UFP_OP_Focus_Scale = "Focus scale: ";
	UFP_OP_Focus_QuickFocus = "Quick focus"
	UFP_OP_Focus_ToF = "Target of focus";
	UFP_OP_Focus_ToFHPPct = "ToF HP percent";
	UFP_OP_Focus_ToFScale = "ToF scale: ";
	UFP_OP_Party_Options = " - Party Options";
	UFP_OP_Party_Origin = "Disable raid-style party frames";
	UFP_OP_Party_Level = "Party member level";
	UFP_OP_Party_ColorName = "Class colored name";
	UFP_OP_Party_ShortName = "Hide realm name";
	UFP_OP_Party_ClassPortrait = "Party member class portrait";
	UFP_OP_Party_HP = "Party member HP";
	UFP_OP_Party_HPPct = "Show as percent";
	UFP_OP_Party_Target = "Party member target";
	UFP_OP_Party_OnOff = "Offline detection";
	UFP_OP_Party_Buff = "Party member buff";
	UFP_OP_Party_HideBuffTip = "Hide buff tooltip";
	UFP_OP_Party_CastBar = "Party member castbar";
	UFP_OP_Party_Scale = "Party scale: ";
	UFP_OP_Party_Death = "Party member death/ghost state";
	UFP_OP_Shift_Movable = "Shift + leftbutton click to drag the unitframe";
	UFP_OP_Mouse_Show = "Mouseover statusbar text";
	UFP_OP_InfoText = "UnitFramesPlus (|cFFFFFF99UFP|R) is a simple addon to enhance Blizzard unitframes.";
	UFP_OP_InfoText2 = "Please select one option from the left list for detailed settings.";
	UFP_OP_InfoText3 = "Contact: |cFFFFFF99isler@live.com|R";
	UFP_OP_Reset = "Restore defaults";
	UFP_OP_Reload_info = "Reload your user interface.";
	UFP_OP_MinimapButton_Show = "Show minimap button";
	UFP_OP_Ext_BossHPPct = "BOSS HP percent";
end
